What is happening in battles?
In this article we'll look into what the basics of battling your Axies.
- 1.Game Modes
- 2.Energies and Refill
There are 2 modes of battling, Adventure and Arena.
- Adventure = Player vs Environment (PVE). This means you are battling against AI.
- Arena = PVP (Player vs Player). This means you are battling against other players, and you will be ranked in a leaderboard based on your Match-Making Rating (MMR), both on and off Seasons. Ranking high in Arena during Seasons come with benefit of getting rewards like AXS.
You can play on both Adventure and Arena mode with or without energies, however what you'll earn when you win a match will differ.
The max amount of energy you can have depends at a time and the speed of energy refill depends on the amount of Axies you have in your account.
Axie Infinity uses turn-based card games as the battle system. The objective of the game is to eliminate all the opponent's Axies from the battle.
In a battles, there are a few things you need to give attention to:
- 1.Team formations: In general, the formation determines which Axies is going to get hit first. The frontline Axies are generally the tank and are expected to get hit early in the game. The exception to this are the buff or debuff cards, which will allow players to target another Axies, following the target rules.
- 2.Attack turns: The attacking order is shown on top of the screen, along with the order numbers. This may change in-game, depending on buff and debuff cards.
- 1.Arena: you start with 3 energies. At the beginning of each new rounds, you'll be given 2 energies.
- 2.Adventure: you start with 4 energies. At the beginning of each new rounds, you'll be given 3 energies.
- 4.Cards in hand: Playable cards you've drawn. The energy cost for a chard is shown on the top left of each card.
- 5.End turn: When you are done with your choices, this is where you click to enter the battling sequence.
Other things to look at are:
6. Rounds: To keep track of which round the battle is currently in. At round 10, the Bloodmoon Curse will start and at the end of that rounds onwards, all Axies will receive a 50 HP deduction. 7. Cards in deck: Shows the number of cards in your deck at the beginning of previous round. 8. Opponent's cards in deck: Shows the number of cards in your opponent's deck at the beginning of previous round. 9. Discard pile: Shows the number of your discarded cards